Tool "Energizers"
Language: EnglishProject Featuring This Tool: All Together Against Climate Change
Differents energizers to work with your groups
| Age | not relevant |
|---|---|
| Date published | 3 Feb 2012, 11:42 |
Step-by-step instructions
Trees, People and CO2
This energizer is a variation of Goblins, Wizards and Giants. There are two
groups; in each round one group will try to catch members of the other group.
When someone is caught, they join the other group.
Each group decides on one of three roles in each round (without telling the
others). Then the groups stand in two lines facing each other. On the signal,
they ‘perform’ their roles by doing the action specified below. The group
whose role beats the other chases the other group to their side of the room (or
a defined line outside) and tries to catch any they can from the other team. If
both have chosen the same role, they have to go back into their groups to decide
on a role again.
The three roles are: People, trees and CO2:
People beat trees (by cutting them down)
Trees beat CO2 (by sucking it up)
CO2 beats people (by creating climate change).
Trees: swaying arms above the head
People: chopping down a tree with an axe
CO2: Rising from the earth into the atmosphere (doing a ‘starjump’ jumping
up with arms and legs spread widely)
Impact Game
Everyone stands in a circle. Without telling anyone, each person chooses another
person to copy. When you say go, everyone has to try to stand as still as
possible, but people will inevitably make small movements. Each participant
should copy their chosen person’s movements, but exaggerate them just
slightly. The game ends when everyone is jumping in the air or rolling on the
floor! This energizer shows how small changes can have a large impact.
Polar Bears and Melting Ice Bergs
This energizer is a variation of musical chairs. Put several sheets of newspaper
on the floor, just big enough so that everyone will fit on a piece of paper, and
with enough space between them to dance around. The newspaper sheets are
icebergs and the participants are polar bears. The music plays and the polar
bears swim (dance) around the icebergs. When the music stops, they have to find
place on an iceberg. After each round fold one of the sheets of newspapers in
half. When the music stops again, it gets more difficult for each polar bear to
find place on an iceberg. Fold another sheet after each round. The polar bears
help each other to fit on the icebergs. If someone doesn’t find a place, they
need to leave the game.
COP Energizer
This energizer is a variation of ‘The Crazy Professor and Their Robots’.
Form groups of four. One person in each group is a negotiator. The others are
countries. The negotiator has to bring together three countries walking in
different directions. One person does not have a group and represents the
USA.
The groups spread out in the room. The three countries stand with their backs
close together. When the facilitator says ‘Go’, the countries start walking.
They can only walk straight forward. When they cannot continue walking (because
there is a wall, a chair or another country), they walk on the spot and say
“I can’t accept that” over and over, so the negotiator knows where they
are.
The role of the negotiator is to bring the countries back together, facing each
other. The countries can change direction if the negotiator taps on their
shoulder. If they tap on the right shoulder, the country must turn 90 right. If
they tap on the left shoulder, they must turn 90 left. The USA runs around
trying to sabotage the struggle by tapping different countries on the
shoulder.
This is a variation of ‘Baby on the Highway’. The players all stand in a circle except for one who stands in the centre.
The person in the middle points at someone in the circle and gives them an instruction. The person who was pointed out must ‘act out’ this instruction with the help of the two people either side of them. If one of the three people makes a mistake, they replace the person in the middle.
Island drowning: The person in the middle goes down, holding their nose. The two on the side hold their arms around the person in the middle, swinging them like waves and going up. Rainforest: The person in the middle is a rainforest tree, swaying their arms above their head. The two on the sides cut it down with axes.
Renewable energy: The person in the middle is standing still, holding their arms up like a high pole of a wind turbine. The people on the side are the rotating wings (swinging arms around). Heavy storm: The person in the middle blows loudly, holding their hands next to their mouth like a megaphone. The two on the side are heavy rainfall, moving their hands like a shower above the person in the middle.
**Globingo*
Sit in a circle. One person doesn’t have a chair and stands in the middle. The
person in the middle says an activity that contributes to climate change. All
participants who answer this with yes need to change places. The person in the
middle tries to get a chair. Examples:
Change places if…
You like eating food from other countries
You have ever been abroad by plane
You have a relative or friend living in another country
You buy products made in different countries
You or your parents own a car
You eat meat
You don’t recycle everything you can
You have a tumble dryer at home
You…
Energy Game
Explain that there are different types of fuel we use to get energy. Some of
these are called ‘fossil fuels’. These are coal, oil and gas. They are dirty
to use, and the gases they give off are making the earth warmer. There are
sources of energy that do not have a bad effect on the environment. These
include power from wind, waves, the sun, and rivers.
Call out different words, and the group should respond with different actions as
follows: wind (run around the room blowing), waves (swim around the room), sun
(stand still with eyes closed, lying in the sun), rivers (spin arms around each
other in front like a turbine). Occasionally shout ‘fossil fuels’. At this
everyone should sit down in a ball (like a piece of coal) and shout back ‘no
thank you’. Stop when everyone gets tired.
Squash the Rubbish
For this energizer you need a large box full of ‘rubbish’ (toilet rolls,
drink cans, plastic milk cartons, sweet wrappers…) and four plastic bags. Make
sure the rubbish is much too big to fit into the four bags.
Divide into four teams and divide the rubbish between them (every group should
have a ‘portion’ of roughly equal size). The teams must try to get all their
rubbish into their bag as fast as possible. This can be the start into a
discussion about throwing fewer things away/ buying less rubbish.
IFM-SEI



Energizers ATACC